Steam keeps on winning
Steam keeps on winning

Last year, they all came crawlin' back to Steam, and this year was another strong one for Valve.

Steam keeps on winning
Last year, they all came crawlin' back to Steam, and this year was another strong one for Valve.
Steam gets all of my gaming money until other vendors support Linux.
Yup. I didn't use Steam until they came to Linux, and I don't have any loyalty to them. I'll buy from any platform that supports my OS of choice.
If I used Windows, I would probably use GOG because I value DRM-free games. But I desire convenience more, and GOG isn't as convenient as Steam on Linux, so I don't. It's pretty simple.
Even if GoG's launcher was on Linux (which BTW last I checked was THE most requested feature) I would still buy on Steam because it's not only that Valve is releasing for Linux, they're also investing money to finance Proton development, so they're actively spending money to make Linux gaming experience better for everyone, which is why they'll get my money over any other company, especially one that doesn't even support the OS at all.
Not only does Steam support Linux, they're growing it.
Steam has got to be the most loved monopoly ever. It's inherently toxic to the gaming community in ways that aren't instantly apparent but it doesn't take a genius to figure out that it's not a great thing that every game you buy isn't yours, it's effectively an unlimited time rental that can be withdrawn for a multitude of reasons. GOG and the like actually sell you the game proper such that it's yours to keep forever no matter what happens to GOG. But still they sit at single digit market share for anything that's not their own game and even Cyberpunk 2077 only sold 10% of copies on GOG...
Steam doesn't enforce anything. They provide a very weak opt-in DRM that they literally tell developers they should expect will by bypassed. There are plenty of actual DRM free games on Steam.
People use Steam instead of GoG because Steam works and provides a wide array of value adding features and GoG doesn't.
I mean it's not technically a monopoly. Steam's advantage is that Valve is a private company and can do what they like, it's not without problems, but it does a great job where it needs to.
Steam also sells DRM-free games, so that's just mis-information. You can copy the files anywhere and use them without Steam running, it's entirely on the developers/publishers to make that decision. Cyberpunk 2077 is DRM-free on Steam, just like GOG. Steamworks just has an incredible feature set for developers to use, so for multiplayer games it's unlikey to see DRM-free anymore as people would rather invite via a friendslist than sharing IPs directly, having to open ports etc.
Not misinformation. GOG requires games to be DRM free to sell there, Steam provides first party DRM (being crackable doesn't make it not DRM) and it actively encourages developers publishing on Steam to double down with more GaaS features and secondary DRM in their instructions to developers.
Why do people feel the need to shill for billionaires? I don't get it.
My issue is that I use Linux, so I either need to download games from their website (no automatic updates) or use a third party client like Heroic launcher. If GOG had first class support for Linux, I'd probably buy most of my games through them.
But Linux users are a small minority, so the main issue is probably selection. Steam has pretty much all of the popular games, whereas GOG only has the DRM-free games. It's the same problem Linux has had and continues to have, why would you use platform A if platform B is the same price and has more of the games you want to play? Splitting your library across services sucks, so most people will go with the one has most of their games.
The solution here imo it's make licenses portable so you can easily switch platforms. If I want to move my brokerage, I just need to fill out a form and wait a few days. If I want to switch game platforms, I need to repurchase or abandon my games. That doesn't sound like a big deal, but it is a real reason people don't switch.
What's wrong with Heroic launcher? Being a linux user you should be used by now to workarounds and alternative solutions to various problems, so why is that tool (that is pretty good and can even be used on steam deck) a deal breaker? That small inconvenience pales in comparison to benefits of DRM-free games and not supporting a monopoly IMHO.
Or maybe the solution is to use the right tool for the job? I don't complain that I can't play PS5 games because I made the choice to buy a Switch or that I can't play the newest AAA game because I bought a Chromebook or that I can't go see my friend that lives 600km away over the weekend because I made the choice to only own a bike!
A lot of Linux users talk like entitled children wherever there's a discussion about Epic. I can't count the number of times their gripe can be summarized to "Fuck Epic for not supporting Linux!" They made the choice to use Linux instead of Windows, that means they were ready to make some sacrifices when it comes to what's available, they can't complain about GOG or Epic not supporting their favorite OS when they never said they would! And why would they? Nvidia hardware works when it feels like it, AMD is better but still not as user friendly as on Windows and who's getting shat on when a game won't work? Who's asked for a refund because a game won't launch because of an issue with the user's Arch install? All that trouble for what % of gamers compared to Windows?
When you run a business you don't go chasing after that extra 1% of clients unless you're very well established and at the moment there's only one distributor that is in a position where it's worth it to give themselves all that trouble and it's Valve, the others have much more to gain from trying to take a bite from their 70% hold on 96% of the market.
I think it says something that people still prefer Steam in spite of all that. Even people who pirate games appreciate it. Convenience is a wonderful thing and most people don't really care to own if the game they want will be there when and if they need it.
Convenience is paramount. It's why the in-app purchases that are most likely to be bought in games by the most people (not counting whales) are ones that make the game experience more convenient, rather than just giving special currency.
I have been playing computer games since the late 90s and for me steam hits all the important things with few of the downsides that existed prior to an online storefront.
Games had DRM prior to steam and other online services. A key you had to keep track of, something from the instructions, or in some cases an online authentication process. All of these could be lost or the online component be retired and you ended up needing to hack the games anyway.
Games often had issues over time due to a lack of ongoing support. Driver issues or other problems might cause a game that previously worked to fail after a decade. The earliest game I remember with that issue was Crescent Hawks Revenge which was tied to the processor speed and over time it sped up so fast that it was unplayable as games got faster. Again, it was necessary to hack the game or the PC to address the issue. If the games did have updates, they were often tedious to find and install.
Games on PC have pretty much always been a license to use and not actual ownership. If you read the EULA you were banned from hacking to fix the issues I already mentioned just to get it to play.
Then there is a personal thing I noticed which was that I didn't want to put forth any effort for older games just to play them. Like, sure I might want to give it a spin for an hour, but not if it took an hour to address issues due to changes in hardware or software since I last played it.
So along comes steam and while it had a rough start, it solved all of my computer gaming issues. Games were perpetually maintained, so if I bought an older game it would most likely work on current hardware. Sales meant I could afford to try out new games at a decent price! Games updated automatically when one was available and I didn't need to do anything extra! Every game I have purchased from steam can be downloaded on a whim and be expected to play. Maybe there are some exceptions, but I haven't run into any.
Only one game I purchased stopped working because it was multiplayer only and the servers shut down. Owning it outright wouldn't have mattered.
While it is possible that steam could shit the bed at any point in time and I could lose all the games on it, the value for the money has been totally worth it. I am glad that there are alternates and that GOG exists for DRM free versions of games, but the ease of use and reliability that I have had with steam has made it worth far more than I have paid into it.
Steam has got to be the most loved monopoly ever. It’s inherently toxic to the gaming community
Steam isn't a monopoly but Windows is. Money earned on Steam goes into developing open source technologies that undermine the Windows monopoly.
We've been really lucky that Steam hasn't been enshittified yet but it's just a matter of time, so I am happy that alternatives like GOG exist, and yes = even alternatives like Epic. Doesn't matter if my library is spread around if I can just launch anything from playnite anyway.
I think the points about GOG being DRM free and selling you the game (not just a license) need to be made as often as possible.
I am going to try to look there first from now on because of this.
I think the points about GOG being DRM free and selling you the game (not just a license) need to be made as often as possible.
Just because there is no DRM on GOG doesn't mean that the games aren't just licensed. Copyright law doesn't get magically circumvented. You aren't allowed to sell the GOG downloads. All GOG allows you to do is to make backups of the games you licensed.
True, Epic could have provided good competition, but instead of gaining the trust of potential users and building a feature rich store - they immediately went down the most anti-consumer route they could with exclusive deals and free game bait, all while pretending they are the good buys and Valve are an evil-mega corp. The pot calling the kettle black. So yeah, fuck Epic Games.
It was to the point where people were flat-out cheering for Epic Games joining the scene
Windows users maybe, Linux users liked that Steam Machines resulted in a bunch of native Linux ports of high-profile games such as Borderlands 2 or X-Com.
I mean, yes, there will always be a minority (often quite vocal) who will cheer on the failure of any platform. No matter how good or bad it is.
They weren't by any stretch, an effective representation of the userbase. Most either stuck with Steam or installed the Epic launcher as well to get some free games.
Not sure anyone in this thread knows what the word “monopoly” means. Steam has competition, it all just comparatively sucks.
My biggest problem with Epic store is their push for exclusives. I understand exclusives on platforms (PS vs XBox) - those are physically different hardware and are closed platforms. But we are talking about PC games, it is the same platform. I want to chose the best product (best delivery system - STEAM or Epic Store, or whatever), and not being forced by the power of monopoly to use a particular launcher.
It would be extra cool to separate licenses from delivery. So I could buy a license from Rockstar directly or through my service if choice, and then play it on another delivery service if I wanted. That way, if Steam or EGS goes under, I can move my games elsewhere, just like I can today with stocks at a brokerage. In other words, I'd have a Rockstar key, not a Steam key.
I imagine store fronts would then charge some fee for access to their network to download games or whatever, and that would trigger price competition on the delivery end. I imagine stores would end up with a "free service if you spend $X/year" or whatever.
I can do that occasionally, but it's far from the norm. For example, I bought Factorio directly from the devs, and they provided me a free Steam key as well. So I could download it from them directly or through Steam, at my option. I want more of that.
I bought Factorio directly from the devs, and they provided me a free Steam key as well. So I could download it from them directly or through Steam, at my option. I want more of that.
Just an FYI, Steam allows all Devs to do that as long as their pricing is on-par with steam, AFAIK Steam is the only store to do this, which is yet another reason I keep buying from them.
I would happily use epic if it wasn't for the exclusive garbage they pull. They are a garbage platform.
I don't see the problem with exclusives considering it's a guarantee for the devs that they'll have an income instead of playing the popularity with influencers lottery by releasing on all platforms.
After that I've got a link on my desktop so I don't give a crap what launcher is running in the background.
Steam controller support is so far ahead of everybody else I find myself launching other games/launchers through Steam just to get it.
Tried to get my controller to register in Jedi Fallen Order and the solution was not to add the game but the EA launcher itself as non-steam game.
On the one hand valve having a monopoly is bad for the industry and it's consumers.
On the other hand nobody seems to be trying to provide a truly competitive service without also being far more anti-consumer than valve from the get go.
Yup, I'm with Steam because it's better, not because I like Valve or something. If someone else provides a better service for my use case (Linux with a mix of PC and handheld PC), I'll use them.
I avoid Epic on the principle of hating exclusives (I give Valve a pass on their games because they don't make many), I avoid UPlay and EA because I hate their stupid DRM, and I don't use GOG because they don't have an official Linux client and they don't support third party clients. Any of those could win by business if they catered to what I care about, for example:
That's it. They don't even need to beat Steam in terms of investing in Linux, I just want to be a first class citizen on their platform.
So GOG doesn't exist?
I should really start pirating copies of games that I buy on Steam. Servers and licenses don't last forever.
I keep meaning to buy a dvd writer..
I still have a couple in operation, but mostly it's for ingest. These days all my backups go into a NAS, including my GOG installers. Honestly, given the increasing waves of (sigh) enshittification it's becoming more and more justifiable to keep your own home network services, storage included.
You'll probably be better off paying for a backup service. Backblaze sells 1TB for $6/month, plus $0.01/GB for downloads. DVDs can be lost, get scratched, or simply snapped, whereas cloud storage is usually redundant so it's unlikely to fail.
I personally have a NAS at home for various media with 8TB capacity, but that's mostly because I want to stream from it. If I just needed data storage like games, I'd use a cloud host.
Steam feels like a library with a store attached. Epic feels like a store with a library attached. If they changed the way they presented the epic app then I'd be more inclined to use their services.
If Steam could just ban 3rd party launchers in Steam - that would be great.
Need to login to rockstar/uplay/gog/EA account? Do it in-game...
EA would pull their own games from Steam before they would ditch their own launcher...
But, counterpoint: EA would pull their own games from Steam before they would ditch their own launcher.
Yup, sounds like a win win to me.
I bought an Index bc I thought it was truly promising. It certainly delivered with games like Alex and Boneworks. I’m sad that there is so much proprietary bs and I don’t get some really good titles.
Still better than Meta vr headset
Indeed but I’d love to play Asgard's Wrath 2 ever.
Valve's VR efforts have cooled—the all-in-one Meta Quest 3 is the headset to get right now
Fuck Meta, Valve Index is still better
Been collecting games since 2007 - I love my untouched library.
Amass ! AMASS !!
What is it about people here thet worship this company. I can remember several years ago people screaming about how much they hate them.
I use Linux, they're pretty much the only ones that support Linux, so they get my support. It's pretty simple.
I used Linux before Steam on Linux was a thing, so I went from pretty much no games available to lots of selection to almost partity with Windows, all because of Steam.
I'm not sure about others, but that's my reasoning.
meanwhile ive finally stopped using steam! very happy and proud to say i only purchase on itch and GOG now! (as well as a few indie stores) hope i can get a few friends to join me.
edit: i do not think less of people for using steam! i just like the idea of having friends who share my personal philosophies. im aware that im abnormal, lol.
whats your reason(s) to ditch steam? (honest question)
Philosophically, obviously I'm against DRM blah blah and no matter how easy it is to crack I just don't really like the idea of spending money on a license to play something instead of the something itself. I also don't really like contributing to the online services monopoly steam seems to be maintaining. There's a myriad smaller stuff that drives me away from steam that I don't really feel like explaining, but those two are the main philosophical reasons.
Practically, for reasons I obviously won't disclose, my account is at risk of spontaneous termination if they wanted to, so its not really worth investing more money into my walking time bomb of an account.
I get why steam makes sense for most people and I don't have any intention to shame people for... well, being normal where I'm not. I just like having friends who share my personal preferences!
hope i can get a few friends to join me.
Maybe if CD Project put their big Witcher and Cyberpunk money into Wine, SDL, DXVK, Linux HDR support, etc. instead of licensing Unreal Engine from Epic for upcoming games...
haha lutris is more than satisfactory for me
It feels really weird how so many people here seem to just...be okay with steam being to gaming what chrome is to browsers? Its for all intends and purposes a monopoly and just because they barely support linux its all happy sunshine and roses?
People should have a sledgehammer pointed at them at all times just in case, cause yall know, no matter how good the intention may or may not be for whoever gaben selects as the next big boss (not like hes that all good saviors either), once gaben is out, hes out and things will get worse sooner or later.
I don't like that steam is a de facto monopoly but it's up to their competitors to make a better product. Steam has features that benefit users, like steam input and remote play together, that other launchers are light years away from. Steam also doesn't require drm, it's just offered to devs to use at their discretion. Lastly, steam let's developers generate as many keys as they want and sell them off platform. The only requirement is that pricing has to have parity.
For a monopoly, they are shockingly consumer friendly.
Exactly. And Steam invests in Linux as a first class platform. I have used Linux since well before Steam had a client, and they won me over by actually porting their client, and they continue to earn it by making more and more games available to me.
No other platform seems to care, so I don't care about them. I'm pretty easy to please, just make your platform available, and integrate some way (that already exists) for me to try to play Windows games through the client. That's it, and I'm not firm on the Windows games thing (e.g. I'd buy Linux games from GOG if they just port their client or officially mention support for Heroic, that's it).
I agree. I would love to have an alternative, but there just isn't one, and I don't think it's Valve's fault.
Valve also hasn't really done what other monopolistic companies have done, which is use their advantages to expand into other areas and crush the smaller players there.
They have hardon for Gabe.