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If you don't have coding skills, why don't you help foss software by making it more user friendly instead?

Disclaimer

Not trying to blame anyone here. I‘m just taking an idea I‘ve read and spinning it further:

Intro

A lot of people use free open source software (foss), Linux being one of them. But a lot less actually help make this software. If I ask them why, they always say „I don’t have the coding skills!“.

Maybe its worth pointing out that you don‘t need them. In a lot of cases it’s better to not have any so you can see stuff with a „consumer view“.

In that situation you can file issues on github and similar places. You can write descriptions that non technical people can understand. You can help translate and so on, all depending on your skills.

Other reasons?

I‘d really like to know so the foss community can talk about making it worthwile for non coders to participate.

128 comments
  • I'm a programmer and I find dealing with other programmers frustrating and pointless if you discuss anything that's not programming related.

    They'll happily discuss algorithms or language paradigms for hours but if you mention design, UI/X, marketing, etc they shut you down claiming some greater-technical reason for the feature.

    Lemmy is a good, recent example. As part of being a web dev I've also done a lot of SEM. The devs have a Github issue for making readable URLs. They completely refused to consider it claiming other technical requirements for not allowing it. Any arguments outside the narrow technical reasons are discounted. So what if readable URLs will help people find the site through Google easier (because Google will better index the site). It breaks X feature and we don't see a need. No discussion and no listening.

    If devs don't see a strict technical need for something they ignore it at best and at worst they insult you for being an idiot.

    Hubris and ignorance make it a PITA to deal with them.

  • If you can't code (or have limited coding skill) but know the system well, one of the best ways to contribute is by writing end-user focused documentation. Write about things that confused you. Improve the "getting started" guide. Add more articles to the docs. Create video tutorials. Things like that.

  • Some people are better at technical writing, some are better at coding, some better at UI/UX design

    I don't think op is asking people with zero technical aptitude to jump in writing user manuals.

    Just because you don't code doesn't mean you can't contribute in some fashion. If you have the skills to improve a user manual, wiki, or help file.... Why not right?

  • I would be happy to give feedback, but I have no idea how to do so. On a few occasions, I have responded to posts, such as like on Lemmy where someone asked for suggestions to improve KDE. I still have no idea how to use GitHub at all, much less to provide feedback. I know GitHub is something I can work on to learn to interact with the FOSS development community, but it's probably a major barrier to the non-tech people that use FOSS.

    Now that I think about it, I'm thinking it would increase non-tech interaction if developers of FOSS engaged the community through social media. Like, get on Lemmy, Mastodon, even Reddit, FB, and Instagram, and engage the community in these discussions. I think that will definitely increase engagement from the non-tech users, though some of those sites may feel like a betrayal of values. It seems like an interesting ethical dilemma.

    Edit: So I looked into it for KDE in particular. They actually have a Wiki that simplifies user engagement. Maybe promoting these avenues will also help engagement.

  • It takes a certain kind of a skill set and experience to be able to translate this "consumer view" into something that can be acted upon by a developer.

    Sure, the skill set can be developed, the knowledge (about software development, the available technologies, and having an idea of what is and isn't feasible in the first place) can be built up, and the experience (communicating with developers) can be accrued, but that really stops a lot of people from even thinking of contributing.

    Perhaps a subset of the (open-source) community can help in developing these (skills, knowledge, experience) among interested people. Teach people how to look for issues, bugs, or come up with feature requests; teach them how to put these into a form that's easily understood and appreciated by the developers, and finally, teach them how to communicate with developers without losing the "non-techie user POV" which makes their feedback valuable in the first place.

    IDK though, having read what I've just written, it seems to be quite a task.

128 comments