Troll Blacksmith "Smith" reward is too weak on the armor side
Troll Blacksmith "Smith" reward is too weak on the armor side
The new troll rewards system is very nice, though the most expensive "Smith" option is rarely useful for armor.
The player can have the Blacksmith smith 3 items for them. They always get to choose from 2 random weapons and a random armor generated using Dwarven Metropolis tier distribution. The items have 15%/55%/20%/5% chance to be upgraded to +0/+1/+2/+3 respectively and are never enchanted or cursed.
At this stage of the game we are usually looking forward to a plate armor, and may have one at +0/+1. Often enough we can upgrade and reforge for 1500 favor and come out with +2/+3 plate.
Now the Smith option, for 2000, has a low chance of producing such an armor and often only produces a Scale mail, rarely a novelty at the troll's level.
Perhaps the armor item should be guaranteed to be a plate?
I feel the same way. I've no use for scale mail, I've observed I just die in the next area without plate. I prefer to just keep my chainmail at that point and cash out for gold in the hopes that I find plate at the shop.
The shop spawns for weapons and armor are completely pre-determined when to comes to tier. You'll only ever find plate on the floor 20 shop.