Xbox has taken a definitive stance by instituting a new policy that will block the use of unauthorized accessories with its consoles, effective as of November 17.
This decision has already begun to reverberate amongst the gaming community, and many have already had a warning about it on their consoles in the form of error message 0x82d60002.
It's a big shift that's going to impact all those accessories that don't have the Xbox seal of approval. Made more apparent by Xbox redirecting the user to its own official storefront.
Our sources indicate that Microsoft is lifting restrictions on the ability for third-party hardware manufacturers to build wireless accessories for Xbox Series X|S devices.
Now, we're hearing that Microsoft does have an approval process for official third-party wireless controllers, and this new restriction may be a result of new security measures to put restrictions on inputs that could circumvent play or inject unfair advantages.
The downside, of course, is that Xbox's new policy is affecting many "fair" accessories, particularly in the case of fighting game joysticks and other similar accessories.
The problem seems to revolve around brands that haven't acquired this licensing but still market their products as compatible with Xbox. It appears that Microsoft is actively blocking these items.
Surely it will help them reclaim their spot as the de facto fighting game console in a scene where many people use unlicenced controllers with Brook boards.
But if someone wants to do an arcade controller, this changes almost nothing. Just solder the wires on the contact pads on an official Xbox controller. Impossible to detect via software
Even the turbo button can be done, with an intermediate IC that transforms the signal from the button to be intermittent
Not really, just let the game devs chose when to request that the console enforces stricter verification of accessories and otherwise just allow whatever