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Immutable components support in bevy_replicon

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Immutable components by Shatur · Pull Request #468 · projectharmonia/bevy_replicon

Bevy 0.16 is around the corner with many exciting features!

I'm currently working on adding support for some of them in my networking crate, bevy_replicon.

I just finished implementing immutable component support.

Next up: relations! I outlined the idea in this comment. Hope I can get it implemented before the 0.16 release 🙂

As for my game, I'm considering making an interesting announcement about it soon.

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