The most important AI product in the history (boost productivity by 100%).
The most important AI product in the history (boost productivity by 100%).
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![Microsoft announces Xbox Copilot. This new AI gaming companion will play and enjoy video games for you, freeing you up to focus on work and chores.](https://ponder.cat/pictrs/image/0b91f1cc-dc6d-43dc-8a62-12a14125e149.jpeg?format=webp)
The most important AI product in the history (boost productivity by 100%).
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That's your average gacha game. And even some actual games did it, like Disgaea - ruining the whole series.
We don't talk about disgaea 6 anymore. 7 fixed that.
I'm yet to try that one. I've heard some automation is still in there and never looked further. I think it's now limited by some currency or something, but I don't want bad automation mechanics in my games - not even as a rare "treat".
You build up Fuel to do it with manual fighting, and you have to set every move/action individually, per character, ahead of time. This is good for like endgame grinding, like Martial Training 5 (enemies in a 3*3) but more complex stuff, especially story missions that have long winding paths, the scripted movements become unreliable. (You don't get access to the auto battler until post-game anyway.