How do we keep the player's ranged attacks from being OP?
"Input reading."
How do we challenge experienced players who know soulslike mechanics very well?
"Input reading."
How do we -- you're just going to say input reading again, aren't you?
"... yes."
Foreskin Apostles entered chat
Glintstone Blade goes brrr
Malenia with a tower shield and spear was fun. She's like "spin spin spin" and I'm like "no. And furthermore: counter poke"
They might have nerfed her healing or something, because it doesn't fill her health all the way back up like I expected
Wait, that sounds hilarious. Very stupid but hilarious. Did you use this setup for your entire playthrough or just for Malenia?
Most of the run. I used the antspur rapier for a lot of the game- good shield poke, rot, and accepts ashes. Usually do blood, but sometimes poison for double status build up.
For malenia I used morghwyn's huge blood spear.
There's probably other good poke weapons too, but this is what I've been using.
It's a fun play style. I'm just getting into the DLC with it. Worked really well on the divine beast dancing lion.
How do we keep the player's ranged attacks from being OP?
"Input reading."
How do we challenge experienced players who know soulslike mechanics very well?
"Input reading."
How do we -- you're just going to say input reading again, aren't you?
"... yes."
Foreskin Apostles entered chat
Glintstone Blade goes brrr