I'll be honest, I thought this was gonna be a thoughtless rage-bait click getter. Instead, it was a fascinating examination of what a Space Marine really is, through the lenses of history, politics, and culture. I'm glad I read that.
I agree. I only have shallow knowledge of 40k, but the exploration of the history around the universe was very fascinating. I also think it's interesting that this issue seems to occur with satire, particularly when involving fascism. It brings to mind starship troopers and the more recent helldivers, how so many miss the point. I can't help but feel the glorification of the military and military service in many of today's societies lends itself to this problem. The military is inherently authoritarian, against diversity (including diversity of thought), and intentionally dehumanizes "the enemy" (turns out, it isn't easy to kill people). Couple this with an image of masculinity that centers around adversity at best, and violence at worst along with so many men who feel they have missed opportunities to meet this standard and you have a recipe for fascists. How do we address this within our society? I don't have the answers, but we should all be thinking about it.
Hollis-Leick and narrative director Craig Sherman pushed back on some of the "do's and don'ts" they received from Games Workshop about Space Marine vocabulary. They deviated from the suggested phraseology to make Titus and his comrades sound less "strange and antiquated", less like the Spanish Inquisition, and more like soldiers from real-world present-day militaries. "Space Marines don't necessarily say things like 'dismissed'," Hollis-Leick observed. "There's a line in the game where Acheran says 'company dismissed' and they really wanted me to change that to 'brothers, attend your duties', or something. But it's three words instead of one, and if that model was applied to all of the language in the game, I really strongly felt that people wouldn't get it."
Gonna be a whole lotta really peeved 40k ultra fans....
I mean, I'm not an ultra fan, only a casual one and I dislike that. The whole over the top style of WH40k is exactly what was fascinating about it. If I want to play something with modern soldiers, I have Battlefield or Call Of Duty. I play 40k games for the absurdity of it.
That's exactly the kind of "I know better what the fans want" that most bad adaptations are born out of. Luckily it seems they didn't feel the need to change too much.
But admittedly, I can understand that you don't want to create something where you are pretty sure enough media illiterate idiots will not get that the fascists are NOT supposed to be the good guys.
But admittedly, I can understand that you don't want to create something where you are pretty sure enough media illiterate idiots will not get that the fascists are NOT supposed to be the good guys.
Just look at Helldiver 1/2, couldn't be more in your face about it, and yet there's still people not getting it.
It can be pleasing to inhabit a fiction where all the pieces are smoothly bolted together, working in lockstep. But teaching people to favour the consistency of imaginary worlds may also teach them to vilify disagreement and the entire practice of interpretation.
I can sometimes feel this pressure when running a tabletop game in a big setting like 40k or Star Wars. Can't imagine how magnified that is when you're working on something thousands of people with play, let alone in a fan base with such obnoxious reactionaries in the mix
I’ve long enjoyed Warhammer 40K, but so often the people who write fiction for the setting struggle to handle the black satire that sits at the heart of the setting.
The problem is there’s a non-insignificant sexist, racist, and toxic portion of the Warhammer fanbase that tend to think the Imperium is correct in its methods. Newcomers might play it and not understand what the setting is truly about.
relatively new to the 40k lore. mechanicus was my introduction, the voice acting and dialogue perfectly captured the mechanicus clan and personalities. you can feel a resemblance of humanity in their mechanoid bodies. not too familiar with space marines outside of Dawn of War and the tcg games where they are constantly shouting cliche military slogans