The games industry is undergoing a 'generational change,' says Epic CEO Tim Sweeney: 'A lot of games are released with high budgets, and they're not selling'
I’m with you as a Linux user but let’s be real, Linux support has an abysmal ROI: you put a lot of effort for less than a 1% increase in sales, it’s a no brainer.
One of the gifts that valve gave to the Linux ecosystem is having freed developers from the Linux burden. They just make windows games and voila for the most part they run on Linux. They spend less money, we get more games - win/win.
There are a bunch of games that had half-baked Linux ports and got so much better once you could just run the main build through proton, it doesn’t make sense to push developers to go back to native.
He did. Fortnite actually grew this year and hit 110 million monthly active users, according to him.
Fortnite isn't dying, it's killing everything else by absorbing the rest of gaming into itself like an alien blob. I don't like it, but it's happening and that's what he's talking about.
Fortnite is all the Epic games. As in, there is a kart racing game, a survival Lego-licensed game and a Harmonix rhythm game in there, besides the bunch of shooters.
It's a weird store-ception thing, but at this point if Epic is going to make a new game they won't put it as a stand-alone thing in the Epic store, they'll put it inside Fortnite. And it's working, which is... kinda scary.