Why do people like crt shaders in the retroarch community. There's so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
@nostupidquestions Why do people like crt shaders in the retroarch community. There's so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
Maybe it's a way for their smoothening upscaling shaders to look more pixelated and retro?
This thread is full of insane people because all of the comments are saying the CRT ones look worse. I feel like I'm in the Twilight Zone here. Unbelievable.
how can you just dismiss someone's opinion? you don't have to agree, it's literally an opinion, not fact. let people do what they want with the filters and quit giving people shit over what they like. you don't have their eyes.
Either you are doing the shaders wrong and messing up the image, or you may need to have your vision checked....the CRT images are vastly superior to the non-crt ones. There really just isn't any other possible take on this, I'm sorry.
Assuming the right ones, except for the middle pic, looks like the left one. The person who replied with these should have mentioned which was which...
CRT pixels weren't perfect blocks, making them look better with special care. It actually made some processes much easier to calculate as they could rely on that method to "round out" the image.
I think people maybe expect old games to be pixelated just because they're old. (Because old = pixelated?) So when they see the CRT version look more blurred, they are confused and think it looks wrong. That's my guess