Open source community figures out problems with performance in Starfield
Open source community figures out problems with performance in Starfield
![](https://lemmy.world/pictrs/image/010ef722-1e38-43f6-8ae1-cfa2219d0b74.webp?format=webp&thumbnail=128)
A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
![Open source community figures out problems with performance in Starfield](https://lemmy.world/pictrs/image/010ef722-1e38-43f6-8ae1-cfa2219d0b74.webp?format=webp)
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.