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  • I primarily prefer it because it does pretty much all the Minecraft stuff I want it to do, and it's got other games available as well. Plus, completely Linux compatible and no Microsoft account!

    • And you have no telemetry, no chat restrictions and its free.

    • It isn't that Minetest is good. It is that Minecraft as enshitified

    • Sounds super cool :o ... Am still kinda salty about M$ blocking my account and holding my copy of Minecraft (that I paid Mojang for, well before it was Microsoft's!) hostage because they want my phone number, though. 😠

      ... Also I kinda wanna know if it's got the moddage I love about Minecraft, but am afraid to ask because I'm stuck on a laptop that can't really run much without getting all melty 😅

      • Yep, I didn't convert either of my accounts over as well.

        I would just try it and see what you think of it! It's completely free. Minetest is the program you install on your computer, and then there are lots of different games that you can download and try inside of Minetest. There's more besides Minecraft-likes that you can try, and there are definitely mods available. I never modded Minecraft though, so I'm not sure how they compare.

        As to system requirements, it could run pretty well on a six year old Android phone the last I tried. It might be worth a shot on your laptop! Be aware that it'll probably be a somewhat different experience than Minecraft, but not necessarily in a bad way!

  • I played quite a bit of solo mineclone2/voxelibre. Really good stuff with a surprisingly short wishlist on my part.

    It's silly, but one of my favorite things is that it fires up the launcher in under a second. Reminds me of when software wasn't bloated halfway to hell. 😁

  • So I tried VoxelLibre recently and I have three main papercuts:

    • The lack of dual wielding (and perhaps crits and other Combat Update things).
    • Shift clicking items doesn't do the same thing as Minecraft in a lot of cases. Shift clicking armour doesn't equip it, for example.
    • I think sometimes there's a keyboard combination for opening the inventory (shift+I?) that I keep accidentally hitting when I try to move.

    Still, it's an interesting project and Iook forward to how it continues.

  • Minetest gets scary when you look at the code and see that the engine they use is basically abandoned and will never get Wayland support. Afaik?

    • It's not like they're stuck on some outdated proprietary engine like RPG Maker. Minetest is under active development, with a small list of dependencies that are also under active development. It is under no particular rush to get off of X11/Xwayland.

    • Why do you think it is abandoned? There is a lot of work happening.

    • Individual apps, particularly full-screen games, shouldn't need "Wayland support"(quotes because what that means will vary between implimentations).

      Now, if you have to install xorg on a system that doesn't have it in order to play a game? Yeah that would suck, although games are on my personal shortlist of application categories that should always be run from a flat-pack/equivalent and/or containerized wherever possible.

      Now I think about it, why don't (anti-cheat)games just run their own VM's and "calibrate" those versus any weird system variables? Seems like a better anti-cheat than hacking-my-kernel-to-make-sure-I'm-not-hacking-the-game...

      • Even if you use Flatpak, you need XOrg / XWayland on the host system.

        Fedora Kinoite/KDE and the KDE Plasma desktop on its own are especially annoying, as I have no idea how to turn off those legacy support services from constantly running, like XWaylandVideoBridge (never used) or XWayland entirely.

        I think Windows is just too bloated to also use Containers. With WSL they found a good way and apps should totally run in containers, but this is simply not yet done.

        VMs would suck for efficiency as they rely on CPU virtualization and GPU passthrough. The former will never give native performance

  • It's open, it's free, and it's fun! It's got a ton of mods and custom games to make it whatever you want out of a voxel game. That's everything I need.

    Shoutouts to the Asuna game.

  • Played some Voxellibre for the first time after seeing this. I fell to the most classic of blunders: I tried to spam click to kill an enemy.

    My Minecraft skill did not translate.

  • Does anyone know how to "fly" with double space?

    And how to fly faster?

    These were big issues I had with Mineclone2 or how it is now called

    • While in game, Escape>Change Keys> in the right corner checkbox called "Double tap 'jump' to toggle fly". For flying faster, you can press J (by default?) to enable fast mode, you can change how fast it is in the settings menu, in the main menu. This is all assuming that you have the 'fly' and 'fast' privileges.

      All players should check the settings menu at least once, I changed many things in there, and you should too. One of them was enabling the crosshair in the Touchscreen menu on mobile , it enables a much smoother experience on mobile.

63 comments