What was the formative horror game of your childhood?
For me it was Dead Space 2 when I was 12-ish. For reference, at this point the most gruesome/gorey/violent media I was exposed to was the Halo 3 Flood levels and the original 2 Alien movies.
I had way too much fun playing it to be traumatized by it at the time, although when i was old enough to understand the horror of the whole "your memories and experience becoming food for a god-like being that has absolutely zero respect for your existance", that did inform my perspective of other media such as Evangelion or Childhood's end when I watched them for the 1st time.
What was your equivalent to this? I've heard the Resident Evil games are quite common for this but I want to hear your perspective.
The 7th Guest was the fist one I really cared about. I grew up watching horror movies from the age of 5, but never really played a horror game until I got The 7th Guest in a CD-ROM drive bundle for Christmas of '93. It's not so much a horror survival game as it is a horror puzzle game, but a great game nonetheless. I'll never forget the opening: "Old man Stauf built a house and filled it with his toys. Six Guests were invited one night, their screams the only noise..."
Hell yeah, The 7th Guest! I was a little kid when we got this game and the family used to play together trying to solve the puzzles, good times. Gave me nightmares lol.
I remember this game too! The live action cut scenes were really creepy as a kid. I distinctly remember the hands trying to press through the painting and the ghost luring you deeper into the maze. My dad and I got stuck at the one Othello style puzzle with the amoebas. We went out and bought a guide to get past it, only to learn that the author of the guide couldn't solve it either.
Fun fact - that 'puzzle' has its difficulty set by your processor's speed. The game uses a set amount of time to determine the best move for the computer, and plays the best it's got after that time. On slower processors of the time, it would only be able to calculate so many options before needing to come to a decision, but because it didn't account for better hardware, the computer can make the best move every single time, causing it to be unwinnable even if the human player also plays perfectly.
All I could think about, was this was the future!! The graphics (lol), oh man!! It was on a CD! That went in your computer
The game was kind of boring though, IMO anyways. Never really got into those 7th Guest, Myst games that deeply, as they could never hold my attention long enough.