because the creators using it to hide their bad games
How does this work in particular? The hiding bit? Doesn't it actually draw attention, considering how many people then spam "OMG SO WOKE!11!!angry-1!!" and so on threads everywhere?
So this then begs the question, why are people decrying games as "woke" trying so hard to push their political agenda into gaming discussions? After all, as per point 1 + point 3, the game was already criticized/panned anyways, then someone came in and tries to push the critique onto a political level instead of a game one.
Citation: Cyberpunk 2077, Baldur's Gate 3, I can even put Stardew Valley in this list, though not as vocal as others. I didn't see anyone bash these games as being woke, or maybe they are a minority if there are.
You have spend zero time in game forums talking about Baldur's Gate 3 if you think it wasn't criticized for being woke. The best game of the year by every metric, and conservatives got batshit insane about a slider for gender that contained "non-binary" as an option. The first year or so every second steam discussion was about that topic.
Which goes to show that it being heavily criticized for being woke has nothing to do with quality. It's not a "symptom" of a bad game, like you wrote earlier.
If Dragon age flops it will do so because it's a bad game, not because it's woke - the people who actually give games bad ratings for that are thankfully always a very small minority, no matter what a conservative bubble, right wing influencers, or some random internet shit storm might suggest to you. Your original comment simply missed the point.
Based on that, then, do you think that the folk complaining about wokeness are always the vocal minority and the reason you see it far more in unpopular games is that there's not a higher ratio of positive reviews to hide the assholes?