Imagine using this energy for actually productive change, over being angry that you're being slightly inconvenienced.
Pretty much what happened is it wasn't advertised that you would need an epic games account to play the multiplayer, and people are angry about it for some reason. Likely because it's Epic, not because they had to make an account, though knowing Gamers they probably would be pissed about about having to make an account outside of steam too.
And it's funny because the one discord server I usually hang out on that has pretty chuddy people on it largely had a reaction of "Sure it sucks, but there's a lot bigger fish to fry in the games industry."
Ngl it's probably a case of old man yelling at clouds but I hate always having to make accounts for everything, especially when there's not even a multiplayer mode. I was trying to play Child of Light not too long ago and got stuck in a looping bug with Uplay where it wouldn't register or something that was a known issue they couldn't be bothered to fix, I just ended up downloading a pirated copy.
Ubisoft is awful about this. My kids couldn't play Immortals on Xbox because it required a Ubisoft account to even play singleplayer, but they're too young to make accounts, so they got stuck in an endless loop until we figured out to set the entire system in offline mode. Why is this a thing? Who does it help?
Yeah basically this; I can't be bothered to make an account for my games. There's a hunting game on steam I want to play but it needs you to make an account somewhere apparently and nope, can't be bothered.
Yeah, I have to agree, especially it's some proprietary account not used for anything else. I thought about getting Street Fighter 6, but after noticing it has Denuvo and you need to make a Capcom account to play it, I said ”no, I'm good”.
Uplay and Origin are the absolute worst, with both just constantly failing to do the literal one singular thing they're supposed to do. At least Epic actually functions consistently, about on par with Steam in my experience. But then I've had an account and been using the launcher since long before they had an actual store on it, back when it just had separate tabs for the UE4 editor (what I was using it for), Unreal Tournament, something called "Shadow Complex" that was some free sidescrolling UE4 tech demo or something, and the Paragon closed alpha (later joined by the Fortnite closed alpha).
Like I get it, but the way I see it is that this is being blown way out of proportion and making them look like manchildren because they were being only slightly inconvenienced.
As someone who's privacy conscious, making a whole new account on a third party and linking it to my active steam account isn't just being "slightly inconvenienced". Especially in this case where it wasn't disclosed on the steam store page. Leaving a negative review seems completely proportional.
This isn't a coordinated campaign of review-bombing, and if it was it's the dumbest one of all time. It just launched on steam today so for it to be coordinated, people would have to be buying the game just to leave a negative review. It's not like there was already a huge playerbase that's now mad.
I think it's totally a thing people do to buy a game and leave a negative review and then refund it, and things like that. Maybe I'm just underestimating the visceral Gamer knee-jerk to Epic, but simply requiring another account without saying so upfront (which both of us would give it a negative review for, to be clear) seems like it wouldn't be enough with a general audience to push reviews down as far as they are. Maybe I'm dumb, though