It is strange. I tried it once and it felt incredibly stressful between the passing out mechanic, the questions demanding I introduce myself to every single person in the whole village within the first week,... yet people keep describing it as relaxing.
Yeah, people kept telling me that I could literally ignore every goal and just do it next year in the game if I missed something but to me doing everything incredibly inefficiently just to work around the bad game design isn't fun. It also isn't immersive to have a farm where I grow 3-5 plants per season only. Basically the game reminds me at every turn that I am not actually doing what the story tells me I am doing.
Just stop the hyperbolic fake drama and you'd actually enjoy the game and learn how to play it. But you're clearly set on disliking it already and have to force yourself to do so.
I did enjoy that one until I unfortunately hit a game breaking bug in the storyline (played it fairly early on, that bug should be long fixed by now). Maybe I should get back to it. But yes, the pacing on that one was much better, as was the energy system.