You won't like hearing this, but video games must become more expensive. When I was little, my dad got me a PlayStation 2 for christmas, but without any games. My mum was very generous and took me out to pick two games for it. They were 60€ each. Nowadays you would call those full-price games. But now, 20 years later, a full-price game is still about 60€. If you correct that for inflation, it should really be 86€ now. And that's not even covering the fact that games have massively increased in visual fidelity, which is much more expensive to produce. If you don't want games to be littered with microtransactions or ads, then you have to accept that a regular video game must be at least 90€. (98 USD, 77 GBP, 149 AUD, 134 CAD) #Gaming #GameDev #GameDevelopment #Steam #Inflation #Economy #PlayStation
Can't wait to buy the next installment of insert sports game here/call of duty for 100 USD base, 200 for the dlc, maybe even 300 for the ultimate deluxe extreme version.
That doesn't mean that prices have to rise though. They simply haven't because it's easier to lure you in with 60$ and then demand another 40$ after you are already invested into the game.
The reason why video game prices aren't rising is because video game companies came to the conclusion that they can make more money with micro transactions than simply raising the price of the base game. Not the other way around.
Right. This sort of lobbying is, unknowingly or otherwise, advocating to raise the prices AND to keep the microtransactions. That’s what the game executives have been arguing for years.