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Patrick Stewart is a true professional

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  • I played Skyrim a few months ago and felt like my soul was getting sucked out. I just kept asking myself "what am I doing? Why am I playing this?", and stopped after a few hours.

    I think the straw that broke the camel's back was when I encountered a group of bandits that tried to attack me. I went into the cave they seemed to be operating out of and was greeted by a named NPC called "ulfric the blind" or something. He said something like "[name] is that you?", and I thought "oh I wonder if I'll be able to fool this guy into thinking I'm someone he knows. I wonder what could have driven this old man to banditry, or if he and his family have been in the game so long he's now elderly. Or maybe instead of information about his life he'll inadvertently reveal some secret that can help me. Regardless I'll probably have to carefully choose what I say if I want to get the most out of this".

    Then the only dialogue choices were "yeah I'm him [end conversation]" and "he's dead, you're next [end conversation]".

    • ... So you were super disappointed that the very old game which was incredibly complex for its time (and still is in many ways) didn't get more complicated since, what was it, 2012?

      I sometimes play Quake 1, released 1996, from the lens of 1996. I mean I can see the graphics are bad by today's standards. And it was simple in most ways by today's standards. But the game was still a huge game changer in every way and looks great if you remember the games that came before it.

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