TabletopRPGs
- What Dice Are For - Roleplaying Tipswww.roleplayingtips.com What Dice Are For - Roleplaying Tips
When should dice get rolled? (Although, if you are Chuck Norris, you don’t roll — the dice arrange themselves into the number you want.) Wizard of Adventure Gedece offers us this excellent advice: I’ll explain a little what the concept of dice rolls are for me now that I GM’d Fate and PBTA, though t...
- Cursed For Divine Transgressions (a d20 Table)www.roleplayingtips.com Cursed For Divine Transgressions (a d20 Table) - Roleplaying Tips
I’m homebrewing a setting called Duskfall, and I’ve reached the creation step I call The Powers That Be. With this technique, I ask: What powerful NPCs can control or influence the setting, and more specifically, can affect my plotlines and the party’s actions? By NPCs, I mean gods, powerful monster...
- Why play a fascist? Unpacking the hideousness of the Space Marinewww.rockpapershotgun.com Why play a fascist? Unpacking the hideousness of the Space Marine
In order to make Warhammer 40,000: Space Marine 2 enjoyable, Saber Interactive had to make the Space Marines less like …
- Dungeons & Dragons will release its 2024 ruleset under a Creative Commons licencewww.dicebreaker.com Dungeons & Dragons will release its 2024 ruleset under a Creative Commons licence
Dungeons & Dragons plans to publish a new Systems Reference Document alongside its new 2024 rulebooks, hammering the final nail in the OGL's coffin.
- Announcing the FINAL FANTASY XIV TTRPG (Tabletop Role-Playing Game)!na.finalfantasyxiv.com Announcing the FINAL FANTASY XIV TTRPG (Tabletop Role-Playing Game)! | FINAL FANTASY XIV, The Lodestone
Announcing the FINAL FANTASY XIV TTRPG (Tabletop Role-Playing Game)!
cross-posted from: https://lemmy.ca/post/5733635
> ghostarchive > > >In commemoration of A Realm Reborn’s 10th anniversary, we are excited to announce the FINAL FANTASY XIV TTRPG (tabletop role-playing game), the first of its genre to be officially released by the FINAL FANTASY series! > > > >Tabletop RPGs are games in which a group of participants create and act as their own character in a dynamic narrative. Each decision can lead to all sorts of unpredictable moments, as the outcomes of players’ choices are determined by a roll of the dice! > > > >Newcomers will be well-equipped with this starter set, which includes scenarios supervised by the FFXIV Development team and original dice, all carefully crafted to provide an engaging experience for fans of FFXIV and tabletop RPGs. > > > >! > > > >Embark on your own original adventures in familiar locales and dungeons to rediscover FFXIV’s FATEs, monsters, and NPCs in tabletop form! > > > >Visit the FINAL FANTASY XIV TTRPG teaser site^[https://www.square-enix-shop.com/ffxivttrpg/en/ (archive: https://ghostarchive.org/archive/ja3ZN)] for product details and future updates. >
- Tactical Heroic Cinematic Fantasy | Designing The Game
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- What are some of your favorites?
Lets kick this community off with some of the good stuff. I'll go first:
- Stars without Number - The first of many Kevin Crawford games I love, it's got excellent mechanics that can be easily extracted from the lore for homebrew purposes, but the lore is still pretty cool too.
- Godbound - Probably the most absurd-in-scope RPG i've ever run. Turns out that when your players are heroes of steel in a world of glass you can teach them valuable lessons about the unintended consequences of taking the easy way out.
- Star Wars FFG - Hard to run at first, it still has a certain appeal to me for the way it handles success and failure.
- Lancer: Crunchy mechs and a strategy layer that's quite fun to play. The non-combat stuff is relatively freeform too which encourages RP.
- Mutants and Masterminds - Last but not least, M&M comes with some caveats: Superheros are so much fun to make. Sure it takes a couple hours, but conceptualizing and building these characters mechanically is actually a ton of fun (protip: use herolab classic to build, its muuuuuuuch easier) The GM guide has some really solid advice on running hero stories of gold, silver, iron, and four color genres. What's more, the mechanics encourage acting like a comic book hero, so players /want/ to save the civilians even if the bad guy escapes because the game rewards them for it!
I could talk a lot more about these games, but this post is already looking pretty long. Tell me about some of your experiences and favorites!